#VRML V2.0 utf8 #視点設定 Viewpoint { position 0 0 3 } #光源設定 DirectionalLight { direction 0 -1 0 } #折り紙 Transform { translation 0 -0.707 0 children [ Shape { appearance Appearance { material Material { diffuseColor 1 1 1 } } geometry IndexedFaceSet { coord Coordinate { point [ -1 0 1 #0 左前 0 0 1 #1 中前 1 0 1 #2 右前 1 0 0 #3 右中 1 0 -1 #4 右奥 0 0 -1 #5 中奥 -1 0 -1 #6 左奥 -1 0 0 #7 左中 0 0 0 #8 中心 ] } coordIndex [ 0 1 8 -1 1 2 8 -1 2 3 8 -1 3 4 8 -1 4 5 8 -1 5 6 8 -1 6 7 8 -1 7 0 8 -1 ] solid FALSE } } ] } |